
Unity Skills
SkillUnity's official game development skills: new projects, migrating to URP and post-processing, Tilemaps and sprites, UI Toolkit, in-app purchases, multiplayer services and voice chat, audio optimization and more. Many skills drive an open Unity Editor directly through the Unity CLI.
Unity Skills
A collection of reusable AI agent skills for Unity workflows. Compatible with Claude Code, GitHub Copilot, Cursor, Cline, and 50+ other agents.
Install
npx skills add Unity-Technologies/skills
Using Claude Code or Codex?
Install the official Unity plugin instead. It ships these same skills as one package, so they update together and appear in the agent's own plugin and slash-command menus. See the plugin's README for the two install commands.
Usage
Once installed, your agent uses the relevant skill automatically when you ask it to do something in your Unity project. For example:
"Add in-app purchases so players can buy a coin pack"
"My pixel art looks blurry and jitters when the camera moves"
"Create a hexagonal tile palette for my level"
"Install Unity 6000.0.47f1 with the Android module"
Works best with the Unity CLI
Many skills drive your open Unity Editor directly instead of hand-editing scene and asset files. They do this through the Unity CLI, which also installs Editors, creates projects, and runs builds and tests. Your agent can install it when a task needs it, and the Unity Hub installs it automatically. To set it up yourself, see Use the Unity CLI.
Contributing
These skills are maintained by Unity and published here automatically, so this repo doesn't accept pull requests. See CONTRIBUTING.md.
Issues and feedback
Found a bug or have a suggestion? Post in the Unity Discussions forum.
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