# Tools

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Type Skill, Resources for Game development or ML / AI or Hardware engineering: 52 items.

> - Game development: Gameplay, engine scripting, levels and 3D assets.
> - ML / AI: Model training, evaluation and LLM application development.
> - Hardware engineering: Part and assembly modeling, schematics and PCB review, simulation, and BOM and production files.

- [Skill Creator](https://hebbmind.com/skill/skill-creator.md): [Skill] Guides the agent through writing or improving a skill: clarify intent, draft SKILL.md, run scored evals with and without the skill, then tune the description so it triggers accurately. Official Anthropic skill.
- [Scientific Agent Skills](https://hebbmind.com/skill/scientific-agent-skills.md): [Skill] 166 research skills maintained by K-Dense (formerly Claude Scientific Skills), spanning bioinformatics, cheminformatics, clinical research, materials and physics, including unified access to 78 public databases such as PubChem and UniProt. Works with Claude Code, Codex and Cursor.
- [MCP Builder](https://hebbmind.com/skill/mcp-builder.md): [Skill] Guides agents in building quality MCP servers: research the protocol and target API, design tools, implement with Python (FastMCP) or the TypeScript SDK, and write evaluation questions to test the result. Official Anthropic skill.
- [Claude API](https://hebbmind.com/skill/claude-api.md): [Skill] Reference for the Claude API and Anthropic SDK: model selection and pricing, streaming, tool use, prompt caching, Managed Agents and more, plus workflows for model migration and prompt audits. Official Anthropic skill.
- [Image Gen](https://hebbmind.com/skill/imagegen.md): [Skill] Generates or edits images: photos, illustrations, textures, game sprites, product mockups and transparent assets. A built-in Codex system skill using the image_gen tool, no install needed; with approval it can use a bundled CLI script that needs OPENAI_API_KEY. By OpenAI.
- [Find Skills](https://hebbmind.com/skill/find-skills.md): [Skill] When a user asks whether a skill exists for some task, searches the skills.sh ecosystem with the skills CLI, then recommends and installs a fit. Maintained by Vercel Labs and shipped in the skills CLI repo.
- [Claude Code Game Studios](https://hebbmind.com/skill/claude-code-game-studios.md): [Skill] Project template that turns Claude Code into a game studio: 49 tiered subagents and 74 skills covering design docs, architecture, sprint planning, balance checks, QA and release, with Godot, Unity and Unreal engine specialists. Clone the repo to use it; Claude Code only.
- [Google Agent Skills](https://hebbmind.com/skill/google-google-skills.md): [Skill] Google's official skill library, focused on Google Cloud: 100+ skills for gcloud, Cloud Run, GKE, BigQuery, IAM, monitoring and logging, and the Well-Architected Framework, plus Ads and Analytics.
- [Agent Skills for Context Engineering](https://hebbmind.com/skill/agent-skills-for-context-engineering.md): [Skill] Context and harness engineering skills: context fundamentals, degradation diagnosis and compression, multi-agent architectures, memory systems, tool design, LLM-as-judge evaluation and self-improvement loops. Focused on principles and design patterns, not tied to any agent platform.
- [ARIS (Auto-claude-code-research-in-sleep)](https://hebbmind.com/skill/auto-claude-code-research-in-sleep.md): [Skill] Lets Claude Code push ML research forward unattended: literature review, topic selection, experiment deployment, cross-model review loops and paper writing through rebuttal, in 80+ skills. Codex acts as the independent reviewer by default; other model pairings work too.
- [Prompt Master](https://hebbmind.com/skill/prompt-master.md): [Skill] Writes precise prompts for a specific AI tool: identifies the target tool, extracts your intent, asks at most three questions if details are missing, then outputs a lean, paste-ready prompt. Covers dozens of tools including ChatGPT, Claude Code, Cursor, Midjourney and Sora.
- [AI Research Skills](https://hebbmind.com/skill/ai-research-skills.md): [Skill] Nearly 100 skills spanning the AI research workflow: ideation and literature review, fine-tuning and post-training, distributed training, inference serving, evaluation, interpretability and paper writing, tied together by an autoresearch orchestration skill.
- [Hugging Face LLM Trainer](https://hebbmind.com/skill/huggingface-llm-trainer.md): [Skill] Lets agents fine-tune language and vision models with TRL or Unsloth on Hugging Face Jobs cloud GPUs, supporting SFT, DPO, GRPO and reward models, and convert results to GGUF for local use. Requires an HF Pro or higher paid plan. Maintained by Hugging Face.
- [Hugging Face Skills](https://hebbmind.com/skill/huggingface-skills.md): [Skill] Hugging Face's official skills: manage Hub models and datasets with the hf CLI, fine-tune language and vision models, run model evaluations, and build Gradio apps deployed to Spaces. Needs an HF account; cloud training on HF Jobs requires a paid plan.
- [Hugging Face CLI (hf-cli)](https://hebbmind.com/skill/hf-cli.md): [Skill] Teaches agents the Hugging Face Hub CLI hf: search and download models, manage datasets, Spaces, Buckets and repos, and run Jobs and inference endpoints. The skill content is generated from your local CLI, so install hf first. Maintained by Hugging Face.
- [Research Paper Writing Skills](https://hebbmind.com/skill/research-paper-writing-skills.md): [Skill] Turns Peng Sida's public research-writing notes into a skill: revises abstracts, introductions, methods and experiments of ML/CV/NLP papers from a reviewer's view, checks that each claim has experimental evidence, and runs a pre-submission self-check. Pure methodology, no API key.
- [Game Studio](https://hebbmind.com/skill/openai-skills-4.md): [Skill] OpenAI's official browser-game skills: plan core gameplay and tech choices first, then build with Phaser for 2D or Three.js / React Three Fiber for 3D, plus HUD and menu UI, sprite animation, a GLB asset pipeline and in-browser playtesting.
- [Jupyter Notebooks](https://hebbmind.com/skill/jupyter-notebook.md): [Skill] Creates, edits and validates reproducible Python and SQL Jupyter notebooks: organizes cells as reports or tutorials, checks conclusions against actual output and reruns top to bottom before handoff. Maintained by OpenAI in the Data Analytics plugin of openai/plugins.
- [Google Agents CLI Skills](https://hebbmind.com/skill/google-skills.md): [Skill] Google's official skills for building ADK agents: dev workflow, scaffolding, the ADK Python API, evaluation with LLM judges and adaptive rubrics, deployment to Agent Runtime, Cloud Run or GKE, publishing and observability. Works with agents-cli; local dev needs only an AI Studio key.
- [Claude Scholar](https://hebbmind.com/skill/claude-scholar.md): [Skill] Semi-automated research workflow for computer science and AI researchers: ideation, Zotero literature management, experiment analysis and reports, paper writing and polishing, and rebuttals, with optional Obsidian knowledge base. 40+ skills; also installable as a Claude Code plugin.
- [Gemini API Dev](https://hebbmind.com/skill/gemini-api-dev.md): [Skill] Teaches agents to code against the latest Gemini API and Python/TypeScript SDKs: multi-turn chat, function calling, structured output, and image and speech generation, while avoiding deprecated older models. Maintained by Google's Gemini team.
- [Gemini Skills](https://hebbmind.com/skill/gemini-skills.md): [Skill] Gemini API development skills: gemini-api-dev (core API and SDKs), gemini-live-api-dev (real-time bidirectional audio/video streaming) and gemini-omni-flash-api (Omni video generation and editing), filling in APIs released after model training cutoffs. Maintained by Google's Gemini team.
- [NVIDIA Agent Skills](https://hebbmind.com/skill/nvidia-skills.md): [Skill] NVIDIA's official, verified catalog of hundreds of skills covering CUDA-X libraries, NeMo training, NIM and Dynamo inference, RAG blueprints, Jetson, Omniverse and robotics simulation. The install adds only nvidia-skill-finder, which recommends other skills and installs them once you confirm.
- [Three.js Animation](https://hebbmind.com/skill/threejs-animation.md): [Skill] Three.js animation reference with code: procedural motion with Clock, the AnimationClip, AnimationMixer and AnimationAction keyframe system, playing GLTF animations, skeletal animation, morph targets and blending multiple animations.
- [Three.js Geometry](https://hebbmind.com/skill/threejs-geometry.md): [Skill] Three.js geometry reference with code: parameters for built-in shapes like boxes, spheres, cylinders and tori, building custom meshes from vertices with BufferGeometry, and instanced rendering for large numbers of objects.
- [Three.js Post-Processing](https://hebbmind.com/skill/threejs-postprocessing.md): [Skill] Three.js post-processing reference with code: chaining passes with EffectComposer, adding bloom, depth of field, color grading, blur and glow, and writing custom screen-space shader passes.
- [Three.js Shaders](https://hebbmind.com/skill/threejs-shaders.md): [Skill] Three.js shader reference with code: writing GLSL vertex and fragment shaders, ShaderMaterial versus RawShaderMaterial, uniforms and animating them, and extending built-in materials for custom visual effects.
- [Three.js Fundamentals](https://hebbmind.com/skill/threejs-fundamentals.md): [Skill] Three.js fundamentals with code: setting up the scene, cameras and WebGLRenderer, Object3D hierarchy, coordinate systems and transforms, the render loop and resize handling. A starting point for building a 3D scene on the web.
- [Three.js Lighting](https://hebbmind.com/skill/threejs-lighting.md): [Skill] Three.js lighting reference with code: ambient, hemisphere, directional, point, spot and area lights with their cost and shadow support, shadow setup, image-based environment lighting and lighting performance tips.
- [Three.js Loaders](https://hebbmind.com/skill/threejs-loaders.md): [Skill] Three.js asset loading reference with code: loading GLTF models, textures, images and HDR environments, coordinating loaders and progress with LoadingManager, and async loading patterns.
- [Three.js Materials](https://hebbmind.com/skill/threejs-materials.md): [Skill] Three.js materials reference with code: when to use Basic, Lambert, Phong, Standard, Physical, Toon and other materials, PBR properties such as roughness and metalness, custom ShaderMaterial and material performance.
- [Three.js Textures](https://hebbmind.com/skill/threejs-textures.md): [Skill] Three.js texture reference with code: loading and configuring texture maps, UV mapping, cubemaps and HDR environment maps, texture settings and optimization.
- [Three.js Interaction](https://hebbmind.com/skill/threejs-interaction.md): [Skill] Three.js interaction reference with code: raycasting for click detection and object selection, camera controls such as OrbitControls, and mouse and touch input handling for interactive 3D experiences.
- [Cloudflare Agents SDK](https://hebbmind.com/skill/agents-sdk.md): [Skill] Teaches agents to build, debug and review stateful AI agents with the Cloudflare Agents SDK: state sync, scheduled tasks, RPC, MCP servers, email and streaming chat, checking the latest official docs first. Maintained by Cloudflare.
- [Microsoft Agent Skills](https://hebbmind.com/skill/microsoft-skills.md): [Skill] Microsoft's official skill collection: 170+ skills focused on Azure SDKs (Python, .NET, TypeScript, Java, Rust) and Microsoft Foundry development, plus plugins, custom agents and MCP configs. Microsoft recommends picking skills per project rather than installing them all.
- [awesome-gamedev-agent-skills](https://hebbmind.com/skill/awesome-gamedev-agent-skills.md): [Skill] 74 game development skills plus a router skill that detects which of 10 engines your project uses (Godot, Unity, Unreal, Phaser, three.js, Bevy and more) and loads the matching skills, along with art asset and store release workflows. Community-maintained.
- [evil-read-arxiv](https://hebbmind.com/skill/evil-read-arxiv.md): [Skill] Recommends daily papers from arXiv and Semantic Scholar by research interest, reads them and writes illustrated Obsidian notes and a paper graph; can also search venues like CVPR and NeurIPS. Needs Python 3, Obsidian, a vault path and an interests config; the web app needs an Anthropic API key.
- [kicad-happy](https://hebbmind.com/skill/kicad-happy.md): [Skill] KiCad design review skills: parse schematics, PCBs and Gerbers, trace the power tree, catch common mistakes, run SPICE simulation and EMC pre-checks, and tidy the BOM. Needs Python 3.10+; simulation needs ngspice; DigiKey needs API credentials. EMC pre-checks don't replace certification.
- [SolidWorks Automation Skill](https://hebbmind.com/skill/solidworks-automation-skill.md): [Skill] Drives SolidWorks from prompts: part modeling, assemblies, drawings and STEP/DXF/PDF export, with multi-view previews for self-checks. A capability list marks what's verified; sheet metal, weldments and FEA are pilots needing engineer review. Needs Windows, Python 3.10+ and licensed SolidWorks.
- [dailypaper-skills](https://hebbmind.com/skill/dailypaper-skills.md): [Skill] Pulls new papers from Hugging Face Daily Papers and arXiv, scores them by research area into a recommendation page, and writes deep-read Obsidian notes for key ones; can also batch-read Zotero collections. Needs Python 3, Obsidian and poppler; copy the whole skills folder per the README.
- [LangChain Skills](https://hebbmind.com/skill/langchain-skills.md): [Skill] LangChain's official skill collection: framework selection, quickstarts, middleware, persistence, human-in-the-loop approval, RAG and eval design across LangChain, LangGraph and Deep Agents, in Python and TypeScript. Also installable as a Claude Code plugin. Still in early development.
- [PaperJury](https://hebbmind.com/skill/paperjury.md): [Skill] Pre-submission review for CS conference papers (CVPR, ACL, NeurIPS and more): polish, translate or condense on request, or let AI reviewers raise issues and a jury rule on them. Only wording fixes are drafted, with your approval; missing experiments go back to you, never invented. Needs Node.js.
- [Unity Skills](https://hebbmind.com/skill/unity-technologies-skills.md): [Skill] Unity's official game development skills: new projects, migrating to URP and post-processing, Tilemaps and sprites, UI Toolkit, in-app purchases, multiplayer services and voice chat, audio optimization and more. Many skills drive an open Unity Editor directly through the Unity CLI.
- [Scenario Agent Skills](https://hebbmind.com/skill/scenario-labs-skills.md): [Skill] Official Scenario skills: generate production-ready images, video, voiceover and music, textures and 3D assets through the Scenario MCP, for product shots, ads, storyboards and game art, plus expert skills for Blender, Maya and ZBrush. Needs a Scenario account (free tier available).
- [PaperOrchestra](https://hebbmind.com/skill/paperorchestra.md): [Skill] The five-agent PaperOrchestra pipeline (outline, figures, literature review, section writing, polishing) as skills: turns research ideas, experiment logs and a conference template into a LaTeX paper and checks citations via Semantic Scholar. Needs Python; verify the draft yourself.
- [Firecrawl](https://hebbmind.com/skill/firecrawl.md): [Skill] Official Firecrawl skill: drives the Firecrawl CLI to search, scrape, map site URLs, batch-crawl, interact with pages and monitor changes, returning LLM-ready Markdown. Search and scrape have a rate-limited free tier; crawling and monitoring need an account or self-hosted instance.
- [ElevenLabs Skills](https://hebbmind.com/skill/elevenlabs-skills.md): [Skill] Official ElevenLabs skills: text to speech, speech to text, sound effects and music generation, voice changing, vocal isolation, multilingual dubbing and building voice agents. Needs an ElevenLabs API key.
- [Tavily Agent Skills](https://hebbmind.com/skill/tavily-ai-skills.md): [Skill] Official Tavily skills: let agents search the web, extract page content, discover site URLs, crawl in bulk and run cited deep research through the Tavily CLI (tvly). Install the CLI first; search and extract have a limited no-login tier, other features need sign-in or an API key.
- [Claude Trading Skills (AGIPro)](https://hebbmind.com/skill/agiprolabs-claude-trading-skills.md): [Skill] 68 trading and quant skills focused on crypto and DeFi: market and on-chain data, technical indicators, backtesting, position sizing and risk, prediction markets, and tax tools for cost basis and wash sales. Most need Python and data API keys (often free tiers); get expert review.
- [FinLab AI](https://hebbmind.com/skill/finlab-ai.md): [Skill] Official FinLab quant skill: lets agents use FinLab data (mainly Taiwan stocks, plus US, Japan, Korea and Hong Kong) to write stock-picking strategies, run backtests and analyze factors. Needs a FinLab account (free tier has a daily data cap), Python 3.10+ and uv. Not investment advice.

Next page: https://hebbmind.com/tools.md?page=2&type=skill&profession=gamedev%2Calgorithm%2Chardware
