Tools
Alle Skills, MCP-Server, CLIs und Plugins des Verzeichnisses. Nach Typ, Beruf oder Tag filtern oder per Stichwort suchen.
Beruf: Game development
Einen oder mehrere wählen: Angezeigt werden Ressourcen, die zu einem davon passen.
- Game development5
- Full-stack / Indie86
- Frontend50
- Backend76
- Mobile & desktop16
- QA22
- DevOps / SRE41
- ML / AI30
- Data engineering16
- Data analysis52
- GIS / Surveying10
- Security16
- Product / Projects55
- Design44
- Architecture / Civil10
- Hardware engineering14
- Operations66
- Marketing & sales56
- Admin / Office67
- Writing / Content32
- Video / Media38
- Customer support17
- HR10
- Legal17
- Finance / Accounting30
- Investing / Analysis27
- Teachers / Students45
- Research / Academia70
- Healthcare8
- Translation / L10n13
- Founders38
Tags
Einen oder mehrere wählen: Angezeigt werden nur Ressourcen, die alle tragen.
5 Einträge

MCP for Blender
MCPLets agents model, lay out scenes, tweak materials and run Python in Blender, and import Poly Haven, Sketchfab and AI-generated 3D assets. Requires uv and the companion Blender add-on.
ahujasid/mcp-for-blender30k
MCP for Unity
MCPLets agents drive the Unity Editor in plain language: create scenes and GameObjects, edit C# scripts, manage assets, run tests, profile and build. Install the package via Git URL in Unity's Package Manager, then configure your client with one click in the editor. MIT licensed.
CoplayDev/unity-mcp15k
Godot MCP
MCPLets agents launch the Godot editor, run projects in debug mode and read console output and errors, plus create scenes, add nodes and manage UIDs (Godot 4.4+). Requires Godot and Node.js installed locally.
Coding-Solo/godot-mcp6.1k
Aseprite MCP Tools
MCPLets agents create pixel art and frame animations in Aseprite: drawing, layers, palettes, dithering, outlines and onion-skin previews, with PNG, GIF and sprite sheet export, for game art and pixel illustration. Needs Aseprite, Python 3.13 and uv; runs from source.
diivi/aseprite-mcp705
HoudiniMCP
MCPLets Claude control SideFX Houdini: create and modify nodes in natural language and run Python code to build procedural models and effects scenes, for 3D and VFX artists. Needs Houdini, the plugin placed manually and the bridge script run with uv.
capoomgit/houdini-mcp300