Herramientas para Game development
Gameplay, engine scripting, levels and 3D assets.
Profesión: Game development
Elige una o varias: se muestran los recursos adecuados para cualquiera de ellas.
- Game development29
- Full-stack / Indie522
- Frontend447
- Backend408
- Mobile & desktop96
- QA101
- DevOps / SRE209
- ML / AI162
- Data engineering81
- Data analysis152
- GIS / Surveying12
- Security71
- Product / Projects246
- Design239
- Architecture / Civil19
- Hardware engineering17
- Operations233
- Marketing & sales306
- Admin / Office238
- Writing / Content229
- Video / Media187
- Customer support65
- HR88
- Legal94
- Finance / Accounting142
- Investing / Analysis104
- Teachers / Students212
- Research / Academia255
- Healthcare19
- Translation / L10n84
- Founders280
Etiquetas
Elige una o varias: solo se muestran los recursos que tienen todas.
- 3d-modeling16
- game-development14
- threejs12
- web-development10
- webgl9
- unity5
- csharp3
- gltf3
- godot3
- performance3
- anthropic2
- blender2
- code-quality2
- glsl2
- hooks2
- ide-integration2
- image-generation2
- javascript2
- lsp2
- openai2
Hay más. Escribe para buscarlas.
29 elementos

MCP for Blender
MCPLets agents model, lay out scenes, tweak materials and run Python in Blender, and import Poly Haven, Sketchfab and AI-generated 3D assets. Requires uv and the companion Blender add-on.
ahujasid/mcp-for-blender31.1k
Image Gen
SkillGenerates or edits images: photos, illustrations, textures, game sprites, product mockups and transparent assets. A built-in Codex system skill using the image_gen tool, no install needed; with approval it can use a bundled CLI script that needs OPENAI_API_KEY. By OpenAI.
openai/codex130k
C/C++ LSP (clangd)
PluginConnects Claude Code to the clangd C/C++ language server for code intelligence, diagnostics and formatting. Install LLVM/clangd and add it to PATH first. Official Anthropic plugin.
anthropics/claude-plugins-official40.1k
C# LSP
PluginConnects Claude Code to the C# language server csharp-ls for code intelligence and diagnostics. Needs .NET SDK 6.0+; install csharp-ls first via dotnet tool or Homebrew. Official Anthropic plugin.
anthropics/claude-plugins-official40.1k
Claude Code Game Studios
SkillProject template that turns Claude Code into a game studio: 49 tiered subagents and 74 skills covering design docs, architecture, sprint planning, balance checks, QA and release, with Godot, Unity and Unreal engine specialists. Clone the repo to use it; Claude Code only.
Donchitos/Claude-Code-Game-Studios26.7k
MCP for Unity
MCPLets agents drive the Unity Editor in plain language: create scenes and GameObjects, edit C# scripts, manage assets, run tests, profile and build. Install the package via Git URL in Unity's Package Manager, then configure your client with one click in the editor. MIT licensed.
CoplayDev/unity-mcp15k
Airtest
CLINetEase's open-source cross-platform UI automation framework: locates elements by image recognition to automate games and apps on Android, iOS and Windows without touching their code. airtest run executes cases and airtest report builds HTML reports.
AirtestProject/Airtest9.6k
Game Studio
SkillOpenAI's official browser-game skills: plan core gameplay and tech choices first, then build with Phaser for 2D or Three.js / React Three Fiber for 3D, plus HUD and menu UI, sprite animation, a GLB asset pipeline and in-browser playtesting.
openai/plugins7.5k
Godot MCP
MCPLets agents launch the Godot editor, run projects in debug mode and read console output and errors, plus create scenes, add nodes and manage UIDs (Godot 4.4+). Requires Godot and Node.js installed locally.
Coding-Solo/godot-mcp6.1k
Three.js Animation
SkillThree.js animation reference with code: procedural motion with Clock, the AnimationClip, AnimationMixer and AnimationAction keyframe system, playing GLTF animations, skeletal animation, morph targets and blending multiple animations.
CloudAI-X/threejs-skills3.6k
Three.js Fundamentals
SkillThree.js fundamentals with code: setting up the scene, cameras and WebGLRenderer, Object3D hierarchy, coordinate systems and transforms, the render loop and resize handling. A starting point for building a 3D scene on the web.
CloudAI-X/threejs-skills3.6k
Three.js Geometry
SkillThree.js geometry reference with code: parameters for built-in shapes like boxes, spheres, cylinders and tori, building custom meshes from vertices with BufferGeometry, and instanced rendering for large numbers of objects.
CloudAI-X/threejs-skills3.6k
Three.js Interaction
SkillThree.js interaction reference with code: raycasting for click detection and object selection, camera controls such as OrbitControls, and mouse and touch input handling for interactive 3D experiences.
CloudAI-X/threejs-skills3.6k
Three.js Lighting
SkillThree.js lighting reference with code: ambient, hemisphere, directional, point, spot and area lights with their cost and shadow support, shadow setup, image-based environment lighting and lighting performance tips.
CloudAI-X/threejs-skills3.6k
Three.js Loaders
SkillThree.js asset loading reference with code: loading GLTF models, textures, images and HDR environments, coordinating loaders and progress with LoadingManager, and async loading patterns.
CloudAI-X/threejs-skills3.6k
Three.js Materials
SkillThree.js materials reference with code: when to use Basic, Lambert, Phong, Standard, Physical, Toon and other materials, PBR properties such as roughness and metalness, custom ShaderMaterial and material performance.
CloudAI-X/threejs-skills3.6k
Three.js Post-Processing
SkillThree.js post-processing reference with code: chaining passes with EffectComposer, adding bloom, depth of field, color grading, blur and glow, and writing custom screen-space shader passes.
CloudAI-X/threejs-skills3.6k
Three.js Shaders
SkillThree.js shader reference with code: writing GLSL vertex and fragment shaders, ShaderMaterial versus RawShaderMaterial, uniforms and animating them, and extending built-in materials for custom visual effects.
CloudAI-X/threejs-skills3.6k
Three.js Textures
SkillThree.js texture reference with code: loading and configuring texture maps, UV mapping, cubemaps and HDR environment maps, texture settings and optimization.
CloudAI-X/threejs-skills3.6k
LinguaGacha
CLILLM translator for novels, subtitles, ebooks and game text: one-click glossaries keep names consistent and translations get auto-reviewed. Besides the desktop app it has a CLI (translate/analyze, JSONL status). Download from Releases and bring an LLM API; commercial use needs the author's OK.
neavo/LinguaGacha2.6k
glTF Transform
CLISDK and CLI for reading, editing and optimizing glTF 2.0 3D models: one optimize command does it all, or run Draco and Meshopt geometry compression, texture resizing and WebP or KTX2 compression separately. Suits game and web 3D assets.
donmccurdy/glTF-Transform2k
glTF Transform CLI
CLICommand-line tool for inspecting, compressing and optimizing glTF/GLB 3D models, with Draco and Meshopt mesh compression, texture resizing and WebP/KTX2 compression; a single optimize command handles it all.
donmccurdy/glTF-Transform2k
awesome-gamedev-agent-skills
Skill74 game development skills plus a router skill that detects which of 10 engines your project uses (Godot, Unity, Unreal, Phaser, three.js, Bevy and more) and loads the matching skills, along with art asset and store release workflows. Community-maintained.
gamedev-skills/awesome-gamedev-agent-skills1.5k
Unity Skills
SkillUnity's official game development skills: new projects, migrating to URP and post-processing, Tilemaps and sprites, UI Toolkit, in-app purchases, multiplayer services and voice chat, audio optimization and more. Many skills drive an open Unity Editor directly through the Unity CLI.
Unity-Technologies/skills1.1k