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Every Skill, MCP server, CLI and plugin in the directory. Filter by type, profession or tag, or search by keyword.
Profession: Full-stack / Indie +2
Pick one or more: resources that suit any of them are listed.
Tags: glsl +1
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3 items

Three.js Post-Processing
SkillThree.js post-processing reference with code: chaining passes with EffectComposer, adding bloom, depth of field, color grading, blur and glow, and writing custom screen-space shader passes.
CloudAI-X/threejs-skills3.7k
Three.js Shaders
SkillThree.js shader reference with code: writing GLSL vertex and fragment shaders, ShaderMaterial versus RawShaderMaterial, uniforms and animating them, and extending built-in materials for custom visual effects.
CloudAI-X/threejs-skills3.7k
WebGL Components
SkillGuides building small always-on WebGL visuals (avatars, ambient orbs, glass and iridescent surfaces) inside product UI: one shared context, a single capped frame loop, cheap fragment shaders, context-loss handling, a mandatory non-WebGL fallback, and React SSR and Server Components pitfalls.
flornkm/skills115